/* CoralCube | Massively Multiplayer Online Role-Playing Game(MMORPG) Emulator.
|* 
|* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
|*               2008-2010 CoralCube <http://www.CoralCube.com/>
|*
|* This program is free software. You can redistribute it and/or modify it under the terms of 
|* the GNU General Public License as published by the Free Software Foundation, either 
|* version 2 of the License.
|*
|* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, 
|* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
|* See the GNU General Public License for more details.
|*
|* You should have received a copy of the GNU General Public License along with this program. 
|* If not, see <http://www.gnu.org/licenses/>.
|*/

#ifndef DBCENUMS_H
#define DBCENUMS_H

// Client expected level limitation, like as used in DBC item max levels for "until max player level"
// use as default max player level, must be fit max level for used client
// also see MAX_LEVEL and STRONG_MAX_LEVEL define
#define DEFAULT_MAX_LEVEL 80

// client supported max level for player/pets/etc. Avoid overflow or client stability affected.
// also see GT_MAX_LEVEL define
#define MAX_LEVEL    100

// Server side limitation. Base at used code requirements.
// also see MAX_LEVEL and GT_MAX_LEVEL define
#define STRONG_MAX_LEVEL 255

enum BattlegroundBracketId                                  // bracketId for level ranges
{
    BG_BRACKET_ID_FIRST          = 0,
    BG_BRACKET_ID_LAST           = 15
};

// must be max value in PvPDificulty slot+1
#define MAX_BATTLEGROUND_BRACKETS  16

enum AreaTeams
{
    AREATEAM_NONE  = 0,
    AREATEAM_ALLY  = 2,
    AREATEAM_HORDE = 4
};

enum AchievementFaction
{
    ACHIEVEMENT_FACTION_HORDE           = 0,
    ACHIEVEMENT_FACTION_ALLIANCE        = 1,
    ACHIEVEMENT_FACTION_ANY             = -1,
};

enum AchievementFlags
{
    ACHIEVEMENT_FLAG_COUNTER           = 0x00000001,        // Just count statistic (never stop and complete)
    ACHIEVEMENT_FLAG_TRACKING          = 0x00000002,        // Not sent to client - internal use only
    ACHIEVEMENT_FLAG_STORE_MAX_VALUE   = 0x00000004,        // Store only max value? used only in "Reach level xx"
    ACHIEVEMENT_FLAG_SUMM              = 0x00000008,        // Use summ criteria value from all reqirements (and calculate max value)
    ACHIEVEMENT_FLAG_MAX_USED          = 0x00000010,        // Show max criteria (and calculate max value ??)
    ACHIEVEMENT_FLAG_REQ_COUNT         = 0x00000020,        // Use not zero req count (and calculate max value)
    ACHIEVEMENT_FLAG_AVERAGE           = 0x00000040,        // Show as average value (value / time_in_days) depend from other flag (by def use last criteria value)
    ACHIEVEMENT_FLAG_BAR               = 0x00000080,        // Show as progress bar (value / max vale) depend from other flag (by def use last criteria value)
    ACHIEVEMENT_FLAG_REALM_FIRST_REACH = 0x00000100,        //
    ACHIEVEMENT_FLAG_REALM_FIRST_KILL  = 0x00000200,        //
};

#define MAX_CRITERIA_REQUIREMENTS 2

enum AchievementCriteriaCondition
{
    ACHIEVEMENT_CRITERIA_CONDITION_NONE      = 0,
    ACHIEVEMENT_CRITERIA_CONDITION_NO_DEATH  = 1,           // reset progress on death
    ACHIEVEMENT_CRITERIA_CONDITION_UNK1      = 2,           // only used in "Complete a daily quest every day for five consecutive days"
    ACHIEVEMENT_CRITERIA_CONDITION_MAP       = 3,           // requires you to be on specific map, reset at change
    ACHIEVEMENT_CRITERIA_CONDITION_NO_LOSE   = 4,           // only used in "Win 10 arenas without losing"
    ACHIEVEMENT_CRITERIA_CONDITION_UNK2      = 9,           // unk
    ACHIEVEMENT_CRITERIA_CONDITION_UNK3      = 13,          // unk
};

enum AchievementCriteriaCompletionFlags
{
    ACHIEVEMENT_CRITERIA_FLAG_SHOW_PROGRESS_BAR = 0x00000001,         // Show progress as bar
    ACHIEVEMENT_CRITERIA_FLAG_HIDE_CRITERIA     = 0x00000002,         // Not show criteria in client
    ACHIEVEMENT_CRITERIA_FLAG_UNK3              = 0x00000004,         // BG related??
    ACHIEVEMENT_CRITERIA_FLAG_UNK4              = 0x00000008,         //
    ACHIEVEMENT_CRITERIA_FLAG_UNK5              = 0x00000010,         // not used
    ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER     = 0x00000020,         // Displays counter as money
};

enum AchievementCriteriaTimedTypes
{
    ACHIEVEMENT_TIMED_TYPE_EVENT            = 1,    // Timer is started by internal event with id in timerStartEvent
    ACHIEVEMENT_TIMED_TYPE_QUEST            = 2,    // Timer is started by acceting quest with entry in timerStartEvent
    ACHIEVEMENT_TIMED_TYPE_SPELL_CASTER     = 5,    // Timer is started by casting a spell with entry in timerStartEvent
    ACHIEVEMENT_TIMED_TYPE_SPELL_TARGET     = 6,    // Timer is started by being target of spell with entry in timerStartEvent
    ACHIEVEMENT_TIMED_TYPE_CREATURE         = 7,    // Timer is started by killing creature with entry in timerStartEvent
    ACHIEVEMENT_TIMED_TYPE_ITEM             = 9,    // Timer is started by using item with entry in timerStartEvent

    ACHIEVEMENT_TIMED_TYPE_MAX,
};

enum AchievementCriteriaTypes
{
    ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE = 0,
    ACHIEVEMENT_CRITERIA_TYPE_WIN_BG = 1,
    ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL = 5,
    ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL = 7,
    ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT = 8,
    ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT = 9,
    // you have to complete a daily quest x times in a row
    ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10,
    ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11,
    ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE = 13,
    ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14,
    ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND= 15,
    ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP= 16,
    ACHIEVEMENT_CRITERIA_TYPE_DEATH= 17,
    ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON = 18,
    ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID = 19,
    ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20,
    ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER = 23,
    ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24,
    ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM = 26,
    ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27,
    ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28,
    ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL= 29,
    ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE = 30,
    ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA = 31,
    ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA = 32,
    ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA = 33,
    ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL = 34,
    // TODO: this criteria has additional conditions which can not be found in the dbcs
    ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL = 35,
    ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM = 36,
    // TODO: the archievements 1162 and 1163 requires a special rating which can't be found in the dbc
    ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA = 37,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING = 38,
    ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING = 39,
    ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL = 40,
    ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM = 41,
    ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM= 42,
    ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA = 43,
    ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK= 44,
    ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT= 45,
    ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION= 46,
    ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION= 47,
    // noted: rewarded as soon as the player payed, not at taking place at the seat
    ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP= 48,
    ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49,
    // TODO: itemlevel is mentioned in text but not present in dbc
    ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50,
    ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT= 51,
    ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52,
    ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53,
    ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54,
    ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55,
    // TODO: in some cases map not present, and in some cases need do without die
    ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS = 56,
    ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57,
    ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS = 59,
    ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS = 60,
    ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS = 61,
    ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD = 62,
    ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING = 63,
    ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER = 65,
    ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL = 66,
    ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY = 67,
    ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT = 68,
    ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2= 69,
    ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL= 70,
    ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT = 72,
    // TODO: title id is not mentioned in dbc
    ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE = 74,
    ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS= 75,
    ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76,
    ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL = 77,
    // TODO: creature type (demon, undead etc.) is not stored in dbc
    ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE = 78,
    ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS= 80,
    ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION= 82,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID= 83,
    ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS= 84,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD = 85,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED = 86,
    ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION = 87,
    ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION = 88,
    ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS = 89,
    ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM = 90,
    ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM = 91,
    ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED = 93,
    ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED = 94,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALTH = 95,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_POWER = 96,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_STAT = 97,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER = 98,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_ARMOR = 99,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_RATING = 100,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT = 101,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED = 102,
    ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED = 103,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED = 104,
    ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED = 105,
    ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED = 106,
    ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED = 107,
    ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN = 108,
    ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE = 109,
    // TODO: target entry is missing
    ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 = 110,
    ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE= 112,
    ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113,
    ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS = 114,
    // 0..115 => 116 criteria types total
    ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS = 115,
    ACHIEVEMENT_CRITERIA_TYPE_USE_LFD_TO_GROUP_WITH_PLAYERS = 119,
    // 120
    // 121
    // 122
    // 123
    // 0..123 => 124 criteria types total
    ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 124,
};

enum AreaFlags
{
    AREA_FLAG_SNOW             = 0x00000001,                // snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring)
    AREA_FLAG_UNK1             = 0x00000002,                // may be necropolis?
    AREA_FLAG_UNK2             = 0x00000004,                // Only used for areas on map 571 (development before)
    AREA_FLAG_SLAVE_CAPITAL    = 0x00000008,                // city and city subsones
    AREA_FLAG_UNK3             = 0x00000010,                // can't find common meaning
    AREA_FLAG_SLAVE_CAPITAL2   = 0x00000020,                // slave capital city flag?
    AREA_FLAG_UNK4             = 0x00000040,                // many zones have this flag
    AREA_FLAG_ARENA            = 0x00000080,                // arena, both instanced and world arenas
    AREA_FLAG_CAPITAL          = 0x00000100,                // main capital city flag
    AREA_FLAG_CITY             = 0x00000200,                // only for one zone named "City" (where it located?)
    AREA_FLAG_OUTLAND          = 0x00000400,                // expansion zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag)
    AREA_FLAG_SANCTUARY        = 0x00000800,                // sanctuary area (PvP disabled)
    AREA_FLAG_NEED_FLY         = 0x00001000,                // only Netherwing Ledge, Socrethar's Seat, Tempest Keep, The Arcatraz, The Botanica, The Mechanar, Sorrow Wing Point, Dragonspine Ridge, Netherwing Mines, Dragonmaw Base Camp, Dragonmaw Skyway
    AREA_FLAG_UNUSED1          = 0x00002000,                // not used now (no area/zones with this flag set in 3.0.3)
    AREA_FLAG_OUTLAND2         = 0x00004000,                // expansion zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag)
    AREA_FLAG_PVP              = 0x00008000,                // pvp objective area? (Death's Door also has this flag although it's no pvp object area)
    AREA_FLAG_ARENA_INSTANCE   = 0x00010000,                // used by instanced arenas only
    AREA_FLAG_UNUSED2          = 0x00020000,                // not used now (no area/zones with this flag set in 3.0.3)
    AREA_FLAG_UNK5             = 0x00040000,                // only used for Amani Pass, Hatchet Hills
    AREA_FLAG_UNK6             = 0x00080000,                // Valgarde and Acherus: The Ebon Hold
    AREA_FLAG_LOWLEVEL         = 0x00100000,                // used for some starting areas with area_level <= 15
    AREA_FLAG_TOWN             = 0x00200000,                // small towns with Inn
    AREA_FLAG_UNK7             = 0x00400000,                // Warsong Hold, Acherus: The Ebon Hold, New Agamand Inn, Vengeance Landing Inn
    AREA_FLAG_UNK8             = 0x00800000,                // Westguard Inn, Acherus: The Ebon Hold, Valgarde
    AREA_FLAG_OUTDOOR_PVP      = 0x01000000,                // Wintergrasp and it's subzones
    AREA_FLAG_INSIDE           = 0x02000000,                // used for determinating spell related inside/outside questions in Map::IsOutdoors
    AREA_FLAG_OUTSIDE          = 0x04000000,                // used for determinating spell related inside/outside questions in Map::IsOutdoors
    AREA_FLAG_OUTDOOR_PVP2     = 0x08000000,                // Wintergrasp and it's subzones
    AREA_FLAG_NO_FLY_ZONE      = 0x20000000                 // Marks zones where you cannot fly
};

enum Difficulty
{
    REGULAR_DIFFICULTY           = 0,

    DUNGEON_DIFFICULTY_NORMAL    = 0,
    DUNGEON_DIFFICULTY_HEROIC    = 1,
    DUNGEON_DIFFICULTY_EPIC      = 2,

    RAID_DIFFICULTY_10MAN_NORMAL = 0,
    RAID_DIFFICULTY_25MAN_NORMAL = 1,
    RAID_DIFFICULTY_10MAN_HEROIC = 2,
    RAID_DIFFICULTY_25MAN_HEROIC = 3,
};

#define MAX_DUNGEON_DIFFICULTY     3
#define MAX_RAID_DIFFICULTY        4
#define MAX_DIFFICULTY             4

enum SpawnMask
{
    SPAWNMASK_CONTINENT         = (1 << REGULAR_DIFFICULTY),// any any maps without spawn modes

    SPAWNMASK_DUNGEON_NORMAL    = (1 << DUNGEON_DIFFICULTY_NORMAL),
    SPAWNMASK_DUNGEON_HEROIC    = (1 << DUNGEON_DIFFICULTY_HEROIC),
    SPAWNMASK_DUNGEON_ALL       = (SPAWNMASK_DUNGEON_NORMAL | SPAWNMASK_DUNGEON_HEROIC),

    SPAWNMASK_RAID_10MAN_NORMAL = (1 << RAID_DIFFICULTY_10MAN_NORMAL),
    SPAWNMASK_RAID_25MAN_NORMAL = (1 << RAID_DIFFICULTY_25MAN_NORMAL),
    SPAWNMASK_RAID_NORMAL_ALL   = (SPAWNMASK_RAID_10MAN_NORMAL | SPAWNMASK_RAID_25MAN_NORMAL),

    SPAWNMASK_RAID_10MAN_HEROIC = (1 << RAID_DIFFICULTY_10MAN_HEROIC),
    SPAWNMASK_RAID_25MAN_HEROIC = (1 << RAID_DIFFICULTY_25MAN_HEROIC),
    SPAWNMASK_RAID_HEROIC_ALL   = (SPAWNMASK_RAID_10MAN_HEROIC | SPAWNMASK_RAID_25MAN_HEROIC),

    SPAWNMASK_RAID_ALL          = (SPAWNMASK_RAID_NORMAL_ALL | SPAWNMASK_RAID_HEROIC_ALL),
};

enum FactionTemplateFlags
{
    FACTION_TEMPLATE_FLAG_PVP               = 0x00000800,   // flagged for PvP
    FACTION_TEMPLATE_FLAG_CONTESTED_GUARD   = 0x00001000,   // faction will attack players that were involved in PvP combats
};

enum FactionMasks
{
    FACTION_MASK_PLAYER   = 1,                              // any player
    FACTION_MASK_ALLIANCE = 2,                              // player or creature from alliance team
    FACTION_MASK_HORDE    = 4,                              // player or creature from horde team
    FACTION_MASK_MONSTER  = 8                               // aggressive creature from monster team
    // if none flags set then non-aggressive creature
};

enum MapTypes                                               // Lua_IsInInstance
{
    MAP_COMMON          = 0,                                // none
    MAP_INSTANCE        = 1,                                // party
    MAP_RAID            = 2,                                // raid
    MAP_BATTLEGROUND    = 3,                                // pvp
    MAP_ARENA           = 4                                 // arena
};

enum AbilytyLearnType
{
    ABILITY_LEARNED_ON_GET_PROFESSION_SKILL     = 1,
    ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL  = 2
};

enum ItemEnchantmentType
{
    ITEM_ENCHANTMENT_TYPE_NONE             = 0,
    ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL     = 1,
    ITEM_ENCHANTMENT_TYPE_DAMAGE           = 2,
    ITEM_ENCHANTMENT_TYPE_EQUIP_SPELL      = 3,
    ITEM_ENCHANTMENT_TYPE_RESISTANCE       = 4,
    ITEM_ENCHANTMENT_TYPE_STAT             = 5,
    ITEM_ENCHANTMENT_TYPE_TOTEM            = 6,
    ITEM_ENCHANTMENT_TYPE_USE_SPELL        = 7,
    ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET = 8
};

enum ItemLimitCategoryMode
{
    ITEM_LIMIT_CATEGORY_MODE_HAVE  = 0,                      // limit applied to amount items in inventory/bank
    ITEM_LIMIT_CATEGORY_MODE_EQUIP = 1,                      // limit applied to amount equipped items (including used gems)
};

enum TotemCategoryType
{
    TOTEM_CATEGORY_TYPE_KNIFE   = 1,
    TOTEM_CATEGORY_TYPE_TOTEM   = 2,
    TOTEM_CATEGORY_TYPE_ROD     = 3,
    TOTEM_CATEGORY_TYPE_PICK    = 21,
    TOTEM_CATEGORY_TYPE_STONE   = 22,
    TOTEM_CATEGORY_TYPE_HAMMER  = 23,
    TOTEM_CATEGORY_TYPE_SPANNER = 24
};

// SummonProperties.dbc, col 1
enum SummonPropGroup
{
    SUMMON_PROP_GROUP_UNKNOWN1       = 0,                   // 1160 spells in 3.0.3
    SUMMON_PROP_GROUP_UNKNOWN2       = 1,                   // 861 spells in 3.0.3
    SUMMON_PROP_GROUP_PETS           = 2,                   // 52 spells in 3.0.3, pets mostly
    SUMMON_PROP_GROUP_CONTROLLABLE   = 3,                   // 13 spells in 3.0.3, mostly controllable
    SUMMON_PROP_GROUP_UNKNOWN3       = 4                    // 86 spells in 3.0.3, taxi/mounts
};

// SummonProperties.dbc, col 3
enum SummonPropType
{
    SUMMON_PROP_TYPE_UNKNOWN         = 0,                   // different summons, 1330 spells in 3.0.3
    SUMMON_PROP_TYPE_SUMMON          = 1,                   // generic summons, 49 spells in 3.0.3
    SUMMON_PROP_TYPE_GUARDIAN        = 2,                   // summon guardian, 393 spells in 3.0.3
    SUMMON_PROP_TYPE_ARMY            = 3,                   // summon army, 5 spells in 3.0.3
    SUMMON_PROP_TYPE_TOTEM           = 4,                   // summon totem, 169 spells in 3.0.3
    SUMMON_PROP_TYPE_CRITTER         = 5,                   // critter/minipet, 195 spells in 3.0.3
    SUMMON_PROP_TYPE_DK              = 6,                   // summon DRW/Ghoul, 2 spells in 3.0.3
    SUMMON_PROP_TYPE_BOMB            = 7,                   // summon bot/bomb, 4 spells in 3.0.3
    SUMMON_PROP_TYPE_PHASING         = 8,                   // something todo with DK prequest line, 2 spells in 3.0.3
    SUMMON_PROP_TYPE_SIEGE_VEH       = 9,                   // summon different vehicles, 14 spells in 3.0.3
    SUMMON_PROP_TYPE_DRAKE_VEH       = 10,                  // summon drake (vehicle), 3 spells
    SUMMON_PROP_TYPE_LIGHTWELL       = 11                   // summon lightwell, 6 spells in 3.0.3
};

// SummonProperties.dbc, col 5
enum SummonPropFlags
{
    SUMMON_PROP_FLAG_NONE              = 0x0000,            // 1342 spells in 3.0.3
    SUMMON_PROP_FLAG_UNK1              = 0x0001,            // 75 spells in 3.0.3, something unfriendly
    SUMMON_PROP_FLAG_UNK2              = 0x0002,            // 616 spells in 3.0.3, something friendly
    SUMMON_PROP_FLAG_UNK3              = 0x0004,            // 22 spells in 3.0.3, no idea...
    SUMMON_PROP_FLAG_UNK4              = 0x0008,            // 49 spells in 3.0.3, some mounts
    SUMMON_PROP_FLAG_UNK5              = 0x0010,            // 25 spells in 3.0.3, quest related?
    SUMMON_PROP_FLAG_CANT_BE_DISMISSED = 0x0020,            // 0 spells in 3.0.3, unused
    SUMMON_PROP_FLAG_UNK7              = 0x0040,            // 12 spells in 3.0.3, no idea
    SUMMON_PROP_FLAG_UNK8              = 0x0080,            // 4 spells in 3.0.3, no idea
    SUMMON_PROP_FLAG_UNK9              = 0x0100,            // 51 spells in 3.0.3, no idea, many quest related
    SUMMON_PROP_FLAG_UNK10             = 0x0200,            // 51 spells in 3.0.3, something defensive
    SUMMON_PROP_FLAG_UNK11             = 0x0400,            // 3 spells, requires something near?
    SUMMON_PROP_FLAG_UNK12             = 0x0800,            // 30 spells in 3.0.3, no idea
    SUMMON_PROP_FLAG_UNK13             = 0x1000,            // 8 spells in 3.0.3, siege vehicle
    SUMMON_PROP_FLAG_UNK14             = 0x2000,            // 2 spells in 3.0.3, escort?
};

#endif
